Week #4 - Programing, Debugging, Sfx
Garden Bliss » Devlog
Week #4 - inputting assets into unity, finalising the game mechanics program as well as the in-game screenshots feature, perfecting the ui/ux, adjusting sfx etc and finalising the game as a whole to avoid bugs and more.

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Garden Bliss
| Status | In development |
| Author | GREENLEAFSTUDIO |
| Genre | Simulation |
| Tags | 2D, 3D, Isometric, Low-poly, Relaxing, Unity |
More posts
- Week #3 - Creating Asset 2D, 3DDec 07, 2024
- Week #2 - Art Design, Mechanic Gameplay, Reasearch Asset ReferenceDec 07, 2024
- Week #1 - Brainstorming, Game design & concept researchDec 07, 2024

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