Week #2 - Art Design, Mechanic Gameplay, Reasearch Asset Reference
Garden Bliss » Devlog
Week #2 -We researched references for 3d assets in this project to game mechanics that will be an important element in this game. We tried to make game mechanics simple and easy to play because the concept of our game is a relaxing game like unpacking games and terra nil which became our main reference.
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Garden Bliss
Status | In development |
Author | GREENLEAFSTUDIO |
Genre | Simulation |
Tags | 2D, 3D, Isometric, Low-poly, Relaxing, Unity |
More posts
- Week #4 - Programing, Debugging, Sfx7 days ago
- Week #3 - Creating Asset 2D, 3D7 days ago
- Week #1 - Brainstorming, Game design & concept research7 days ago
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